A relatively small increase in raw damage can completely offset a negative Affinity stat. A weapon that does 206 raw damage with 0% Affinity will do more damage on average than a weapon with 200 raw damage and 10% Affinity, (206 x 1 = 206).Ī weapon that does 211 raw damage with -10% Affinity will also do more damage than the 200 raw damage plus 10% Affinity weapon (211 x. When choosing among weapons with different Affinity stats, pay attention to both raw damage and Affinity. The formula is Average damage per hit = (Raw damage) x 1 + (.25 x Affinity), where Affinity can be positive or negative. The weapon does 195 damage per hit on average. Here’s the same calculation for a weapon with 200 raw damage and -10% Affinity. 25 is multiplied by a negative Affinity value because you are doing 25% less damage. The process is the same for weak hits only. On average, the weapon does 205 damage with each hit. 025.įor example, suppose you have a weapon that does 200 raw damage with +10% Affinity. For example, if a weapon has +10% Affinity, multiply.